CGI/ Graphic Artist contractual role
SOGECLAIR - Pune, India
Still listed by SOGECLAIR · checked today · posted 3 Nov 2026 (yesterday)
Skills: 3ds max, Blender, Photoshop, Low poly modeling, Unreal engine, Unigine, Texturing, 3d modeling, Blueprints, Scripting, Asset management, Game engine
No account needed. About a minute.
- Develop high quality and cutting-edge 3D art.
- Attending team meetings to discuss art related issues, work progress, etc.
- Optimize 3D arts for creating realistic environment.
- Create 3D models from photos and real-world objects.
- Ensure to meet high artwork standards.
- Discuss with team members on any problems.
- Understand the project requirements and develop high quality 3D models accordingly.
- Monitoring self-performance on productivity, quality, compliance to process & standards is important.
- Listen to team members’ feedback and resolve any issues or conflicts.
- Adhere to all policies procedures and work instructions within the discipline of Sydac Quality expectations.
- Willingness to remain up to date on the latest creative software and hardware.
Requirements
- 3d Modeling skills in 3ds max, Texturing skills in Photoshop, Knowledge of Game Engine, DCC.
- A high level of competency in Blenders, 3D Studio Max and Photoshop software (Absolutely must).
- Experience in time estimation and art asset management.
- Expert understanding of low poly modelling concepts for real-time.
- Knowledge of real-time graphic engine (Unigine and/or Unreal)
- Excellent attention to detail in all areas of 3D graphics development.
- Scripting in 3D engines.
- Worked on Blueprints, creating pipeline in blenders and Unreal
- 3 - 6 years professional experience in Real Time 3D graphic.