Senior Technical Animator (Unreal Engine )
Jobgether - France
Still listed by Jobgether · checked today · posted 27 Oct 2026 (yesterday)
Skills: Unreal engine, Rigging, Animation, Character deformation, Animation logic, Digital content creation pipelines
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior Technical Animator (Unreal Engine | Remote) based in France.
As a Senior Technical Animator, you’ll develop the technical systems and workflows that bring characters to life in an unannounced game project. You’ll combine advanced rigging expertise with deep Unreal Engine knowledge to build reliable, scalable animation solutions for real-time gameplay. Working closely with animators, technical artists, and gameplay programmers, you’ll solve complex challenges involving character deformation, animation logic, and engine integration. You’ll also improve production pipelines connecting digital content creation tools with Unreal Engine, helping teams work more efficiently and consistently. This hands-on senior role offers meaningful technical ownership, opportunities to influence animation workflows, and the chance to contribute to a collaborative international development environment. The position is fully remote and project-based, with potential opportunities for continued collaboration on future projects.